A: No, since the mod designed to run only from the launcher. Q: Is there a way to load my own custom maps and mods with Saga Edition? A: The reason why you cannot see custom maps and mods from Addon folder in Saga Edition is in that this mod changes a lot of core game files and it is really hard to make it compatible with most of the addons. This mod adds Rumble Conquest, a new game mode to the stock maps. Rumble Conquest is regular Conquest, except there's 4 teams fighting for control over the battlefront. All teams are hostile towards eachother in this 4-way battle. Toggle HUD is a mod for Star Wars: Battlefront II, created by -TheJanitor. Description: This let's you toggle the HUD on/off ingame by pressing caps lock or with the back button on a Xbox pad. All Files In Star Wars: Battlefront II (2005) Mods Mods Clone Wars Modpack This 'Clone Wars Modpack' by 666rulerofclones is more of a three-for-one deal in terms of sides mods. Unofficial 1.3 patch (allows you to install and play most mods) A New Frontier (adds Sequel Era content) The Old Republic Remastered (adds an Old Republic era option for most maps) The Clone Wars Revised (adds content from the Clone Wars TV show) Marvel4's Conversion Pack v1.1 (adds Battlefront 1 maps to Battlefront 2).
Star Wars Battlefront II Remastered is an upgrade for the old Star Wars Battlefront II game.While the gameplay itself already supported higher resolutions the menu interface did not. As a result the galactic conquest looks pixelated and stretched and furthermore there is a very limited amount of supported eras because it is not possible to display more then 5 at once.
This mod contains new HD background images, fixes for the stretched and pixelated content on widescreen Displays and additional support for more eras and game mods. Furthermore this mod comes with soundfixes and ai hero support for ALL eras maps and mods that do not already support it. But if you prefer the pure Battlefront II feeling you can disable this on a new settings page. There are also new features for developer and user. Special Thanks to Rayman1103 for this sound fixes and AI Hero script!
FAQ:
Q: My 1.3 settings have been changed after i installed this.
A: The settings for the 1.3 patch are now available through the new option page. The old way does no longer work.
Q: Nothing except the background images changed.
A: You need to run the game from the new created shortcut on the Desktop.
Q: I have a different resolution then 1920x1080, does the mod work for me, too?
A: Yes, edit the shortcut and change the resolution values.
Q: I don't like the new background images, i want to use my own theme. How can i do that?
A: Have a look at the detailed developer documentation it guides you to your own theme.
Readme:
------------------------------------------------------------------------------------------------------------------
-- Setup
The menu will only showup in FullHD if you start the game from the new created shortcut. If you have a different
resolution than 1920x1080 you need to adjust the shortcut's paramter. (right-klick->Properties)
For steam users:
You can set the launch paramters in steam to avoid the confirm popup and to launch the game from steam instead of
![Curseforge Curseforge](/uploads/1/1/9/8/119877010/925985993.png)
the shortcut. Add '-resolution 1920 1080' to the launch paramter list.
------------------------------------------------------------------------------------------------------------------
-- Usage
You can change settings on the new Option->Remaster page. If you enable save instant options you need to go back
to this page and press 'ok' to write your changes to the disk. To go back to default settings, disable this option,
save and restart the game.
Further information about the settings page and how to install scripts can be found here
------------------------------------------------------------------------------------------------------------------
-- Uninstall
You cannot uninstall this mod!
------------------------------------------------------------------------------------------------------------------
-- Credits
v1.3 patch - [RDH]Zerted
1.3 patch adjustment for steam - spiret
AIHero Script, sound fixes - Rayman1103
3D Meshs - ForceMaster, Indytotof, Alaris, MoneyKungFu & The Fallenangel, broken_hope, AceMastermind
Textures - Harrisonfog
HUD scripts - Aurion
Proofread - Teancum, Marth8880, Calrissian97
Battlefront 2 Hud Mod Curseforge
------------------------------------------------------------------------------------------------------------------
-- Contact
via GT: memberlist.php?mode=viewprofile&u=6168
via ModDB: http://www.moddb.com/members/gtanakin
via Discord: Anakin#4516
Changelogs:
r2 patch notes:
restart mission crash fixed
AI not spawning for MP hosts fixed
hunt objective timer overlay with minimap fixed
wookiee termaldetonator icon fixed
v1.5 changelog
- double HUD fix for various mods
- red line fix for mods that use floating icon fix
- fixed broken 'remove award weapon' feature
- removed effects now work in campaign and gc, too
- ai hero bonus in gc now works properly
v1.4 changelog
- new settings page
- new API 1.4 for custom minipages
- reworked HUD with new features
- fixed hero healthbar in vehicles
- fixed missing SBD award rifle HUD icon
- new and bigger font for each resolution
- new campaign loadscreens
- fixed crash when quit MP match
- fixed black screen bug when saving instant options
- improved data integrity test
- sound fixes by rayman removed due to compatibility reasons
- Tatooin sound fix still included and improved
- moved mod to addon folder
- major fixes and stability improvements
v1.3 changelog
- save match settings
- new developer functions (custom GC, user script, custom settings, HUD remove,...)
- detailed developer documentation
- new HD HUD
- v1.3 patch now included in the installer. No need to install it before
- several fixes
v1.2 changelog
Battlefront 2 Hud Mod 1.12.2
- new option page for v1.3 settings- aihero script integrated with settings on option page
- sound fixes included
- new project name
v1.1
- fixed multiplayer screen
- mp session name now supports longer names
- increased font size
- included theme template
- improved installer that now removes all files
v1.0
- higher resolution support for menu
- more game eras and mods per map supported
- new game icon
Playing Star Wars Battlefront 2 under the game’s original mods soon becomes monotonous soon as you exceed your goals and feel the need for an era and map change. Courtesy of developers like Spiret, your experience is about to change as you play on new maps and eras. The mods come with new weapons, units, sounds, sky patterns, and so forth. This article will help you on how to install battlefront 2 mods.
Create the right directory for your mod installation
Follow the directory below to install the mods: C:Program Files (x86)SteamSteamAppscommonStar Wars Battlefront IIGameData
If playing on Steam, head on to Library > Options > Properties > Local Files. Browse this file to create a folder named addon.
- Download the patch from the link: .
- Follow these guidelines to install the V1.3 Patch r117
- While on your addon folder, create another folder and name it AAA-v1.3patch.
- Right-click on your download to extract the files to the AAA-v1.3patch folder and leave it open.
- Look for a file named menu.bat and run it then follow the installation instructions.
- Start the game like you normally do and confirm that the patch has actually added new maps, eras, and so on.
- I rightly done, there will be the new maps, errors and a fake console in the pause menu.
Keeping Your Game Safe When Installing Mods
- On your downloaded file, right click to extract it into the addon destination folder. The readme document that was packaged with the download may contain additional instructions.
- If you have played past the 500 mission limit, you will notice that there are too many missions to deal with. Since you might refer to them at a later time, save them by creating another GameData folder which you will now call addon_inactive. Once you have placed the mods in the new folder, you 500 mission limit should be lifted.
Visual Mods
- The visual mods have special characteristics from normal mods in that they are compatible with one another hence they will do no harm to each other once they are installed. They do not cause any gameplay changes, except for certain visual upgrades for a better experience.
Map add-ons part 1
- Map add-ons are simply other maps that do not cause any harm to each other when installed. Both your former maps and your current maps will work without any glitches.
Map add-ons part 2
- Theed Hangar Complete map
- Includes Generator Room area as in the Phantom Menace!
- ALL NEW models and objects!
- Battle as either Darth Maul or Obi-Wan in a one-on-one battle royale, and for the first time as the Royal Security Forces!” Also enjoy conquest and CTF, both in the Clone War and Civil War eras!
Map add-ons part 3
- Based on Legend of Zelda Series. The map is unique in that it features its own boss and crooks. Additions to this map include
- A landing area
- Vehicle battle
- Lower plateau
- A mountain Side
Map add-ons part 4
- This map may cause your game to crash if launched in the same session with Rhen-Var Droid Factory.
- It supports Dark Times II: Rising Son mods and Battlefront Extreme 2.2.
- The version also comes with new random skies, new units, and supports the DTII and BFX mods.
New Eras and Total Conversion
- Are compatible and cause no harm to one another.
- Contains new weapons, sounds, RC HUD, Unit types, and Streams from original game.